Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closeplayable | The Playable used by this operation. |
inputPort | The input port index. |
Disconnect the input port of a Playable.
This method is a simple helper on top of PlayableGraph.Disconnect.
Use this templated extension method on any type that inherits from IPlayable.