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CloseDefault constructor.
using System.Collections; using UnityEngine; using UnityEngine.Networking;
public class Example : MonoBehaviour { IEnumerator Start() { using (var uwr = new UnityWebRequest("https://unity3d.com/", UnityWebRequest.kHttpVerbGET)) { uwr.downloadHandler = new DownloadHandlerBuffer(); yield return uwr.SendWebRequest(); Debug.Log(uwr.downloadHandler.text); } } }