Version: 2022.2
LanguageEnglish
  • C#

Mesh.GetColors

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public void GetColors(List<Color> colors);

Declaration

public void GetColors(List<Color32> colors);

Parameters

colors A list of vertex colors to populate.

Description

Gets the vertex colors of the Mesh.

The color at each index corresponds to the vertex with the same index.

Use this method instead of colors or colors32 if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.

See Also: AcquireReadOnlyMeshData function.