Version: 2022.2
LanguageEnglish
  • C#

GlobalObjectId.GlobalObjectIdentifierToObjectSlow

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Object GlobalObjectIdentifierToObjectSlow(GlobalObjectId id);

Parameters

id The GlobalObjectId to lookup.

Returns

Object If the GlobalObjectId is found, this method returns the converted Object reference. Returns null if the GlobalObjectId is not found. Returns null when the object is inside a scene that is not loaded.

Description

Converts a GlobalObjectId to an Object reference.

This call is slow and should be avoided or used sparingly.
See Also: GlobalObjectIdentifiersToObjectsSlow