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Closeid | The GlobalObjectId to lookup. |
int If the GlobalObjectId is found, this method returns the converted InstanceID. Returns 0 if the GlobalObjectId is not found. Returns 0 when the object is inside a scene that is not already loaded.
Converts a GlobalObjectId to an InstanceID.
This call is slow and should be avoided or used sparingly.
See Also: GlobalObjectIdentifiersToInstanceIDsSlow