Version: 2022.2
LanguageEnglish
  • C#

EditorWindow.focusedWindow

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static EditorWindow focusedWindow;

Description

The EditorWindow which currently has keyboard focus. (Read Only)

focusedWindow can be null if no window has focus.

See Also: mouseOverWindow, Focus.


Focus other windows with a mouse click.

using UnityEngine;
using UnityEditor;

// Prints the name of the focused window to a label

public class FocusedWindow : EditorWindow { [MenuItem("Examples/FocusedWindow")] public static void Init() { GetWindow<FocusedWindow>("FocusedWindow"); }

void OnGUI() { GUILayout.Label(EditorWindow.focusedWindow.ToString()); } }