Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closeposition | Rectangle on the screen to use for the double field. |
label | Optional label to display in front of the double field. |
value | The value to edit. |
style | Optional GUIStyle. |
double The value entered by the user. Note that the return value will not change until the user has pressed enter or focus is moved away from the double field.
Makes a delayed text field for entering doubles.
Similar to EditorGUI.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.
position | Rectangle on the screen to use for the double field. |
property | The double property to edit. |
label | Optional label to display in front of the double field. Pass GUIContent.none to hide label. |
Makes a delayed text field for entering doubles.
Similar to EditorGUI.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.