Version: 2022.2
LanguageEnglish
  • C#

Collision2D.GetContact

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public ContactPoint2D GetContact(int index);

Parameters

index The index of the contact to retrieve.

Returns

ContactPoint2D The contact at the specified index.

Description

Gets the contact point at the specified index.

You can retrieve individual contacts for this collision by index. You can use contactCount to determine how many contacts are available.

See Also: contactCount and GetContacts.