Version: 2022.2
LanguageEnglish
  • C#

Collider.providesContacts

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool providesContacts;

Description

Whether or not this Collider generates contacts for Physics.ContactEvent.

If this property is set to true, all contacts produced by this collider will appear in the buffer. If this property is set to false, contact generation will depend on these factors: