Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closename | Name of exposed parameter. |
value | New value of exposed parameter. |
bool Returns false if the exposed parameter was not found or snapshots are currently being edited.
Sets the value of the exposed parameter specified. When a parameter is exposed, it is not controlled by mixer snapshots. You can only change the parameter with this function.
Note: Calling this function in MonoBehaviour.Awake will result in unexpected behavior. Use MonoBehaviour.Start instead.