Version: 2022.2
LanguageEnglish
  • C#

AssetPostprocessor.OnPreprocessSpeedTree()

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Add this function to a subclass to get a notification just before a SpeedTree asset (.spm file) is imported.

This function behaves much like OnPreprocessModel where you can control the SpeedTree asset import settings through code.