Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Whether or not to calculate the inertia tensor automatically.
If enabled, the inertia tensor is calculated automatically based on the settings of attached Colliders. If no colliders are present, the tensor has a default value of Vector3(1,1,1).