Version: 2022.1
LanguageEnglish
  • C#

VisualEffect.Play

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void Play(VFX.VFXEventAttribute eventAttribute);

Declaration

public void Play();

Parameters

eventAttribute Can be null or a VFXEventAttribute. To create a VFXEventAttribute, use VisualEffect.CreateVFXEventAttribute.

Description

Use this method to send a play event to every Spawn system.

This call is equivalent to VisualEffect.SendEvent("OnPlay");