Version: 2022.1
LanguageEnglish
  • C#

VisualElementExtensions.ChangeCoordinatesTo

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Vector2 ChangeCoordinatesTo(UIElements.VisualElement src, UIElements.VisualElement dest, Vector2 point);

Parameters

src The element to use as a reference as the source local space.
dest The element to use as a reference as the destination local space.
point The point to transform, in the local space of the source element.

Returns

Vector2 A point in the local space of destination element.

Description

Transforms a point from the local space of an element to the local space of another element.

The elements both need to be attached to a panel and must receive a valid VisualElement.layout. Otherwise, this method may return invalid results.


Declaration

public static Rect ChangeCoordinatesTo(UIElements.VisualElement src, UIElements.VisualElement dest, Rect rect);

Parameters

src The element to use as a reference as the source local space.
dest The element to use as a reference as the destination local space.
rect The rectangle to transform, in the local space of the source element.

Returns

Rect A rectangle in the local space of destination element.

Description

Transforms a rectangle from the local space of an element to the local space of another element.

The elements both need to be attached to a panel and have received a valid VisualElement.layout. Otherwise, this method may return invalid results.