Version: 2022.1
LanguageEnglish
  • C#

RuntimePanelUtils.CameraTransformWorldToPanelRect

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Declaration

public static Rect CameraTransformWorldToPanelRect(UIElements.IPanel panel, Vector3 worldPosition, Vector2 worldSize, Camera camera);

Description

Transforms a world position and size (in world units) to their equivalent local position and size on given panel, using provided camera for internal WorldToScreen transformation. <param name="panel">The local coordinates reference panel.</param> <param name="worldPosition">The world position to transform.</param> <param name="worldSize">The world size to transform. The object in the panel will appear to have that size when compared to other 3D objects at neighboring positions.</param> <param name="camera">The Camera used for internal WorldToScreen transformation.</param> <returns>A (position, size) Rect in panel coordinates that corresponds to the provided world position and size.</returns>