Version: 2022.1
LanguageEnglish
  • C#

SerializedProperty.CountRemaining

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public int CountRemaining();

Description

Count remaining visible properties.

This is useful for allocating height for drawing this property and all the following ones. Note that calling this method will move the property forward to the end of the SerializedObject. If this is not the desired behavior either use Copy to make a copy of the current property before calling this method or Reset to reset the property after calling this method.

See Also: hasVisibleChildren, CountInProperty