Version: 2022.1
LanguageEnglish
  • C#

SearchIndexer.IsReady

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool IsReady();

Returns

bool Returns true if the index is ready for search.

Description

Indicates if the index is fully built, up to date, and ready for search.

using System.Linq;
using UnityEditor;
using UnityEditor.Search;
using UnityEngine;

static class Example_SearchIndexer_IsReady
{
    [MenuItem("Examples/SearchIndexer/IsReady")]
    public static void Run()
    {
        // Create an indexer and wait for indexing to complete in the current thread.
        var si = new SearchIndexer();
        si.Start();
        si.AddDocument("document 1");
        si.AddDocument("document 2");
        si.Finish();
        while (!si.IsReady())
            return;
        Debug.Log("Indexing is completed");
    }
}