Version: 2022.1
LanguageEnglish
  • C#

Scene.operator ==

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool operator ==(SceneManagement.Scene lhs, SceneManagement.Scene rhs);

Description

Returns true if the Scenes are equal.

When a scene is loaded into memory, it can be referenced with a Scene struct. The equality operator checks if two Scene structs refer to the same scene in memory.