Version: 2022.1
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CullingResults.GetReflectionProbeIndexMap

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Declaration

public NativeArray<int> GetReflectionProbeIndexMap(Unity.Collections.Allocator allocator);

Parameters

allocator The allocator to use.

Returns

NativeArray<int> Array of indices that map from VisibleReflectionProbe indices to internal per-object reflection probe list indices.

Description

If a RenderPipeline sorts or otherwise modifies the VisibleReflectionProbe list, an index remap will be necessary to properly make use of per-object reflection probe lists.