Version: 2022.1
LanguageEnglish
  • C#

FrameDataView.GetCounterValueAsDouble

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public double GetCounterValueAsDouble(int markerId);

Parameters

markerId Marker identifier.

Returns

double Returns the counter value as double.

Description

Gets the last value of a counter marker in the frame as a double data type'.

Use to retrieve the last data sample of a marker with MarkerFlags.Counter flag.

using UnityEditor.Profiling;

class Example { static unsafe double ExtractMyCounterValue(FrameDataView frameData, string counterName) { var counterMarkerId = frameData.GetMarkerId(counterName); return frameData.GetCounterValueAsDouble(counterMarkerId); } }

Note:
If no data was produced for the counter in the frame, the return value is 0.

See Also: HasCounterValue, GetCounterValuePtr.