Version: 2022.1
LanguageEnglish
  • C#

PlayerSettings.GetOverrideShaderChunkSettingsForPlatform

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public static bool GetOverrideShaderChunkSettingsForPlatform(BuildTarget buildTarget);

Parameters

buildTarget The build target to check the override for.

Description

If the value is true, settings for the buildTarget override the default settings.