Version: 2022.1
LanguageEnglish
  • C#

PlayerSettings.GetIconSizesForTargetGroup

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public static int[] GetIconSizesForTargetGroup(BuildTargetGroup platform);

Declaration

public static int[] GetIconSizesForTargetGroup(BuildTargetGroup platform, IconKind kind);

Description

BuildTargetGroup is marked for deprecation in the future. Use PlayerSettings.GetIconSizes instead.

Unity enables you to specify multiple icon textures for each platform.

Use this function to get the icon sizes for a specified platform. Each returned size includes the icon's width and height in pixels. By default, [[GetIcons(NamedBuildTarget,IconKind)]] returns all icons for a platform unless you specify an IconKind value. Only iOS supports icons which have a different kind than IconKind.Application.