Version: 2022.1
  • C#


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



Switch to Manual
public GUIStyle window;


Style used by default for Window controls (See Also: GUI.Window).

using UnityEngine;

public class Example : MonoBehaviour { // Modifies only the window style of the current GUISkin

GUIStyle style; Rect windowRect = new Rect(20, 20, 120, 50);

void OnGUI() { = style; windowRect = GUILayout.Window(0, windowRect, DoMyWindow, "My Window"); }

// Make the contents of the window void DoMyWindow(int windowID) { // This button will size to fit the window if (GUILayout.Button("Hello World")) print("Got a click"); } }