Version: 2022.1
LanguageEnglish
  • C#

CustomEditor Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public CustomEditor(Type inspectedType);

Declaration

public CustomEditor(Type inspectedType, bool editorForChildClasses);

Parameters

inspectedType Type that this editor can edit.
editorForChildClasses If true, child classes of inspectedType will also show this editor. Defaults to false.

Description

Defines which object type the custom editor class can edit.

See Also: Editor class.