Version: 2022.1
LanguageEnglish
  • C#

AnimationScriptPlayable.SetJobData

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void SetJobData(T jobData);

Parameters

jobData The new IAnimationJob data to set in the playable.

Description

Sets a new job data in the playable.

The generic type must be the same as the one used for the creation of the playable, otherwise an ArgumentException is raised.

See Also: AnimationScriptPlayable.Create.