Detailed usage information is available on the Usage page. Here, you can also manage your monthly build caps.
To access the Usage page:
The page shows your total build minutes and concurrent build usage (current and historical). You can also see an overview of the status of each of your builds across Windows and Mac.
On the Cloud BuildA continuous integration service for Unity projects that automates the process of creating builds on Unity’s servers. More info
See in Glossary Usage page, you can set the Current billing cycle to the time period you want to view your usage.
This page provides a monthly summary of your build time usage across Windows and Mac:
To track your spending each month (across Mac and Windows builders), you can set a budget. When your build time approaches the budget you’ve set up, you can configure Cloud Build to automatically send notifications or trigger actions to take place.
Note: It’s not possible to set a limit on monthly costs for storage and concurrent builds.
There are two ways to restrict your usage:
Soft cap: A notification when your project reaches your specified dollar amount. You’re free to continue building.
Hard cap: A notification and service lockdown. No additional charges incurred. You can’t continue building without changing or disabling this cap.
You can also monitor your build minute usage on the usage page.
For more information, see Getting started: Create and manage caps.
For information, visit the Unity Cloud Build Knowledge base. If you can’t find an answer, submit a support ticket from the Unity Dashboard.
To submit a ticket from the Unity Dashboard, select DevOps > Help & Support > Ticket > Submit a ticket.
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