Version: 2021.3
LanguageEnglish
  • C#

PBXProject.AddFrameworkToProject

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void AddFrameworkToProject(string targetGuid, string framework, bool weak);

Parameters

targetGuid The GUID of the build configuration as returned by TargetGuidByName.
framework The name of the framework. The extension of the filename must be ".framework".
weak True if the framework is optional (i.e. weakly linked), false if the framework is required.

Description

Adds a system framework dependency for the specified target.

The function assumes system frameworks are located in System/Library/Frameworks folder in the SDK source tree. The framework is added to Frameworks logical folder in the project.