Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|usedSprites||The array to be filled.|
int The number of Sprites filled.
If the size of the given array is less than the total number of Sprites used in the Tilemap, this will try to fill the array as much as possible.