Version: 2021.3
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  • C#

ApplyRulesIfTagsNotEqualAttribute Constructor

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Declaration

public ApplyRulesIfTagsNotEqualAttribute(params string[] tags);

Parameters

tags An array of strings with tag names and values. Use the first element in the array for the tag name, then the second element for the tag value, and so on.

Description

Enable or disable shader keyword filter attributes based on shader tags.

Unity enables filter attributes if the shader compilation context does not contain any of the tags.