Version: 2021.3
LanguageEnglish
  • C#

ReflectionProbeRefreshMode.EveryFrame

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Causes Unity to update the probe's cubemap every frame. Note that updating a probe is very costly. Setting this option on too many probes could have a significant negative effect on frame rate. Use time-slicing to help improve performance.

Additional resources: ReflectionProbeTimeSlicingMode.