Version: 2021.3
LanguageEnglish
  • C#

PrefabUtility.GetCorrespondingObjectFromOriginalSource

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Declaration

public static TObject GetCorrespondingObjectFromOriginalSource(TObject componentOrGameObject);

Parameters

componentOrGameObject The object to find the corresponding original object from.

Returns

TObject The corresponding object from the original source or null.

Description

Retrieves the object of origin for the given object.

For any object you pass to this method, it follows through the chain of corresponding objects until there are no more and returns the last one found.

This is useful to find the Prefab Asset where the object originated from.