Version: 2021.3
LanguageEnglish
  • C#

Client.ResetToEditorDefaults

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public static PackageManager.Requests.ResetToEditorDefaultsRequest ResetToEditorDefaults();

Returns

ResetToEditorDefaultsRequest A ResetToEditorDefaultsRequest instance, which you can use to monitor the status of the asynchronous operation.

Description

Resets the list of packages installed for this project to the editor's default configuration. This operation clears all packages added to the project and keeps only the packages set for the current editor's default configuration.

Note: Make sure any other Client operations have completed before calling this method. For more information, see the note on the Client class reference page.