Version: 2021.3
LanguageEnglish
  • C#

DecoratorDrawer.CanCacheInspectorGUI

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool CanCacheInspectorGUI();

Returns

bool Whether the inspector GUI for your decorator can be cached.

Description

Override this method to determine whether the inspector GUI for your decorator can be cached.

The default is true. If your UI is only using EditorGUI controls, it is cacheable. If you're using Handles, GL, or some other method to draw directly into your rect, then you should override this method and return false when your property is visible.