Version: 2021.2
LanguageEnglish
  • C#

XRSettings.supportedDevices

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static string[] supportedDevices;

Description

Returns a list of supported XR devices that were included at build time.

Any of these devices can be loaded with XRSettings.LoadDeviceByName. In order to get a device to show up in this list, it must be included at build time in PlayerSettings.