Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseWhen time reaches the end of the animation clip, the clip will automatically stop playing and time will be reset to beginning of the clip.
Note that when playing backwards and when the time reaches the beginning the clip will automatically stop playing, but the time won't be
reset to the end - it will be kept at the beginning.
See Also: AnimationState.wrapMode, AnimationState.time, AnimationState.speed properties.