Version: 2021.2
LanguageEnglish
  • C#

PropertyField Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public PropertyField();

Description

PropertyField constructor.

You will still have to call Bind() on the PropertyField afterwards.


Declaration

public PropertyField(SerializedProperty property);

Parameters

property Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards.

Description

PropertyField constructor.

You will still have to call Bind() on the PropertyField afterwards.


Declaration

public PropertyField(SerializedProperty property, string label);

Parameters

property Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards.
label Optionally overwrite the property label.

Description

PropertyField constructor.

You will still have to call Bind() on the PropertyField afterwards.