Version: 2021.2
LanguageEnglish
  • C#

Tilemap.GetTile

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public Tilemaps.TileBase GetTile(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Returns

TileBase TileBase placed at the cell.

Description

Gets the Tile at the given XYZ coordinates of a cell in the Tilemap.

Use this method to get the Tile at the given XYZ coordinates of a cell in the Tilemap.


Declaration

public T GetTile(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Returns

T Tile of type T placed at the cell.

Description

Gets the Tile of type T at the given XYZ coordinates of a cell in the Tilemap.

Use this method to get the Tile of type T at the given XYZ coordinates of a cell in the Tilemap.