Version: 2021.2
LanguageEnglish
  • C#

Tilemap.animationFrameRate

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public float animationFrameRate;

Description

The frame rate for all Tile animations in the Tilemap.

The actual frame rate for each animation is dependent on this and the animation speed of the Tile animation.