Built-in shader types used by GraphicsSettings.
| DeferredShading | Shader used for deferred shading calculations. | 
| DeferredReflections | Shader used for deferred reflection probes. | 
| LegacyDeferredLighting | Shader used for legacy deferred lighting calculations. | 
| ScreenSpaceShadows | Shader used for screen-space cascaded shadows. | 
| DepthNormals | Shader used for depth and normals texture when enabled on a Camera. | 
| MotionVectors | Shader used for Motion Vectors when enabled on a Camera. | 
| LightHalo | Default shader used for light halos. | 
| LensFlare | Default shader used for lens flares. |