Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
ClosemarkerId | Marker identifier. |
float Returns the counter value as float.
Gets the last value of a counter marker in the frame as a float data type'.
Use to retrieve the last data sample of a marker with MarkerFlags.Counter flag.
using UnityEditor.Profiling;
class Example { static unsafe float ExtractMyCounterValue(FrameDataView frameData, string counterName) { var counterMarkerId = frameData.GetMarkerId(counterName); return frameData.GetCounterValueAsFloat(counterMarkerId); } }
Note:
If no data was produced for the counter in the frame, the return value is 0.
See Also: HasCounterValue, GetCounterValuePtr.