This version of Unity is unsupported.

PlayableExtensions.SetInputWeight

Declaration

public static void SetInputWeight(U playable, int inputIndex, float weight);

Declaration

public static void SetInputWeight(U playable, V input, float weight);

Parameters

playable The Playable used by this operation.
input The connected Playable to change.
weight The weight. Should be between 0 and 1.

Description

Changes the weight of the Playable connected to the current Playable.

Use this templated extension method on any type that inherits from IPlayable.