class in UnityEditor.Overlays
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CloseAttribute used to register a class as an overlay.
Overlay must derive from the Overlay class.
defaultDisplay | Set this value to true to ensure that the target Overlay will be shown when a new instance of the EditorWindow type is instantiated. |
displayName | Defines what the display name of the overlay will be. |
editorWindowType | Defines which EditorWindow type the overlay will be used in. |
id | Defines the unique identifier used to identify the overlay. |
ussName | Name of the overlay's root visual element. |
OverlayAttribute | Attribute used to register a class as an Overlay. |