This version of Unity is unsupported.

ChannelClient.Send

Declaration

public void Send(string data);

Declaration

public void Send(byte[] data);

Declaration

public static void Send(int connectionId, byte[] data);

Parameters

data Data to send.
connectionId The connection ID of the client sending the data.

Description

Sends an ASCII or binary message to the ChannelService. Depending on how the channel's handler processes the message, it may also be sent to other connections.