This version of Unity is unsupported.

PrimitiveBoundsHandle Constructor

Declaration

public PrimitiveBoundsHandle();
Obsolete Use parameterless constructor instead.

Declaration

public PrimitiveBoundsHandle(int controlIDHint);

Parameters

controlIDHint An integer value used to generate consistent control IDs for each control handle on this instance. Avoid using the same value for all of your PrimitiveBoundsHandle instances.

Description

Create a new instance of the PrimitiveBoundsHandle class.