Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseReturns or specifies the opacity to use for the curved lines along the outside of the arcs of motion. Defaults to 1.0.
This value is multiplied with the value of the color for the axis being drawn, which is multiplied with the value of Handles.color.
See Also: xHandleColor, yHandleColor, zHandleColor, fillAlpha.