counterValue | Value of the append/consume counter. |
Sets counter value of append/consume buffer.
Append/consume and counter buffers (see GraphicsBuffer.Target.Append, GraphicsBuffer.Target.Counter) keep track of the number of elements in them with a special counter variable.
SetCounterValue explicitly sets the counter value.
This can be used to reset the counter or to set it to a specific value.
Note: SetCounterValue can not be called while the buffer is bound via Graphics.SetRandomWriteTarget.
See Also: CopyCount, Graphics.SetRandomWriteTarget.