This version of Unity is unsupported.

Graphics.CreateAsyncGraphicsFence

Declaration

public static Rendering.GraphicsFence CreateAsyncGraphicsFence(Rendering.SynchronisationStage stage = SynchronisationStage.PixelProcessing);

Declaration

public static Rendering.GraphicsFence CreateAsyncGraphicsFence();

Parameters

stage The synchronization stage. See Graphics.CreateGraphicsFence.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling Graphics.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronization as the first parameter.