enumeration
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseDefines in which space render requests will be be outputted.
Default is ScreenSpace, but it is also possible to output in UV space.
ScreenSpace | RenderRequests will be rendered in screenspace from the perspective of the camera. |
UV0 | RenderRequests will be outputted in UV 0 space of the rendered mesh. |
UV1 | RenderRequests will be outputted in UV 1 space of the rendered mesh. |
UV2 | RenderRequests will be outputted in UV 2 space of the rendered mesh. |
UV3 | RenderRequests will be outputted in UV 3 space of the rendered mesh. |
UV4 | RenderRequests will be outputted in UV 4 space of the rendered mesh. |
UV5 | RenderRequests will be outputted in UV 5 space of the rendered mesh. |
UV6 | RenderRequests will be outputted in UV 6 space of the rendered mesh. |
UV7 | RenderRequests will be outputted in UV 7 space of the rendered mesh. |
UV8 | RenderRequests will be outputted in UV 8 space of the rendered mesh. |