Version: 2021.2
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  • C#

Camera.RenderRequestMode.Normal

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Description

The render request outputs the per pixel normal.

Outputs a buffer that maps the the world space normal (including normal map) at each pixel. The normal is stored as an rgb value, packed to 0...1 range. It can be unpacked using normal = packedNormal * 2.0F - 1.0F. Alpha is undefined. The buffer will be generated from the camera used in the request.