class in UnityEditor.Build.Content
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CloseContainer for holding object serialization order information for a build.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
serializationIndex | Order in which the object will be serialized to disk. |
serializationObject | Source object to be serialzied to disk. |
SerializationInfo | Default constructor for an empty SerializationInfo. |